My name is Ana Tavera Mendoza
and I make games.
I am a Montreal-based game designer, 2D/3D artist, and a self-taught 2D and 3D animator.
I made my first fully-playable game prototype in November 2013, and I haven't really stopped making games ever since. I graduated from Concordia University's Computation Arts BFA program in June 2015, and in June 2017 I obtained an AEC in Independent Video Game Design at Dawson College.
What I can do
I can integrate different assets into one cohesive piece, as well as making my own illustrations.
I enjoy designing games, from Game Design Documents (GDD) to iterating.
I can do 3D modeling and animation with Blender, 3DSMAX, and Autodesk Maya.
I know enough C# to debug my own games, made with Unity3D.
I make games, website mockups, graphic design projects, and even medical illustrations and short animation loops.